1. Mobile Gaming Integrations Engineer
Summary
Reporting to the Director of Mobile Technology, the Mobile Gaming Integrations Engineer is responsible for integrating native iOS game code, Java (Android/BlackBerry) game code, .NET (Silverlight) game code, and HTML/JavaScript game code into a complex, multi-tier, distributed mobile applications platform.
Reporting to the Director of Mobile Technology, the Mobile Gaming Integrations Engineer is responsible for integrating native iOS game code, Java (Android/BlackBerry) game code, .NET (Silverlight) game code, and HTML/JavaScript game code into a complex, multi-tier, distributed mobile applications platform.
2. Mobile Build & Release Engineer
Summary
Reporting to the Director of Mobile Technology, the Mobile Build & Release Engineer is responsible for developing and implementing build and release automation for complex, multi-tier, distributed applications throughout the full lifecycle of the software; writing automated application store submission scripts; and maintaining release documentation.
Reporting to the Director of Mobile Technology, the Mobile Build & Release Engineer is responsible for developing and implementing build and release automation for complex, multi-tier, distributed applications throughout the full lifecycle of the software; writing automated application store submission scripts; and maintaining release documentation.
Knowledge/Skills/Experience:
· Must have 3-5 years’ experience in .Net, Nant and Visual Studio
· Ability to write automation scripts for applications written in Java (Android/BlackBerry), iOS, and .NET
· Good understanding of the integration between automated software test and the build process
· Competency in both Windows and Macintosh environments
· Proven experience to thrive in a complex software systems involving multi-platform development environment
· Ability to work both independently and as part of a team
If interested, call me!
Paul Flannery
802-383-1500 ext 108
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